!!IN DEVELOPMENT!!

slashed text = not yet implemented/cut content

This is not the final version as updates will be made post-jam.

This game is made to be hard. Despite that, nerfs will be made every few updates or so.

Survive an endless wave of geometrical figures as you dive through the endless scrolling interface in an artificial world as you try to overrun the waveforms that wipes anything in its path.

5th Place - Published on Scratch Game Jam #06 

Controls

A, D - Turn left and right

W - Turbo boost

Credits

Music

me - Wave Lift, LuxuryWave

zalza - My Dirty Old Kamel, Zeta Force

Bboll - Mr. Spock's cryo-bed

sinny - Sky Sunday

xyce - A Summer Afternoon

Tools Used

  • Jummbox/FL Studio
  • jsfxr
  • Aseprite

Upcoming:

  • Better UI
  • Upgrades to your payload (triangle player)
  • Finalized menu
  • Integration with bigger project
the funny section
thought this was geometry dash for 0.001 seconds
- x_infinite
stero madness
- Emptied Exodus

Development log

Comments

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when you turn your back for one second and the shapes come flooding after you

thought this was geometry dash for 0.001 seconds

i think i have a skill issue cuz i cant play this game normally but its so funny when the funny cicrles and cubes rush to me and trap me to my death

This idea is really great! The exhilarating rush after turbocharging is so exciting. Looking forward to updates!

Is the screen rendered in real time? So cool.